My timetable for the week was planned like this:
Monday 14-16: Draw and practice using lights
Tuesday 14-16: Practice using lights and rendering
Wednesday 14-16: Get angry cause I suck. Watch lots of tutorials!
Thursday 0715-0900 and 14-17: Finally get a bit of understanding and get some work done!
We also practiced some more drawing. Firstly we learned how to draw something in scale by making a box around it, and drawing the negative space, which is the area of an image that is not occupied by shapes or forms. This could be the space between a chair's legs or between your fingers.
We practiced this by drawing a key.
We also did some drawing exercises where we weren't allowed to lift the pen from the paper during the entire time drawing the picture, called Continuous line drawing. We practiced this by finding images on Google and trying to recreate them using the technique.
During the week we practiced using lights and rendering in Maya before we started lighting our goblet for this weeks assignment. The assignment this week was to light our goblet from the previous weeks in 4 different ways; 1. Indoor studio light setup with v-ray lights. 2. Indoor studio light setup with standard Maya lights. 3. Outdoor natural light setup using v-ray. 4. Outdoor natural light setup using standard Maya lights.
Before I started my light setup and rendering I searched for some reference pictures to look at.
For my renders I decided to use a focal length of 70, because this is what is closest to what we see with our own eyes. These are my final renders:
Rendertime: 1 min
Rendertime: 1 min 10 sec
Rendertime: 1 sec
Rendertime: 1 min 35 sec
Self evaluation:
This week was pretty challenging for me as I've never done any rendering og worked with lighting before. I struggled a lot to begin with, but I watched some more tutorials and practiced a bit more and I got the hang of it in the end. It's still not good, at all, but at least I'm better than I was when I started.












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